
Verity Sovereign
Pator Tech School Minmatar Republic
246
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Posted - 2012.11.25 20:31:00 -
[1] - Quote
I assume consensual PvP would still be allowed? not just war decs, but also can flipping?
PvPing leads to inflation - resources destroyed, ISK injected.
Of course, if no resources are destroyed, they just pile up, and when people's hoarding is satisfied, there's no point to anything...
So the question is... what portion of ships and modules are destroyed due to non-consensual PvP in high sec (aka, suicide ganking) - I suspect very litte.
What we might see is the price of shiny stuff go up initially... Everyone will want an all officer fit PvE boat for making ISK - If such fits were safe, we'd see more demand for them - the next question would be how many people will screw up and lose those officer fits to PvE content (more people flying them = more liekly some idiotic* action results in their destruction), vs how many people get ganked in HS with officer fits.
I don't actually think it would have a big impact on measurable parameters, beyond more shiny fits flying around in high sec (you might actually see ORE mining lasers and strip miners used...) But it would eat away at the "soul" of the game.
Even if I don't seek out PvP in high sec... knowing that there are predators out there changes the feel of the game... when I've got shiny fits, I'm always looking out for groups of minmatar ships (mainly tornados, but anything that might be packing Arty) - it adds to the atmosphere of the game. (so If I do see a group, even if its too late to avoid them, I can preemptively overheat hardeners before their alpha strike) - Even without the suicide ganks, it would still be more hardcore - even in PvE (like incursions), dumb stuff like the well known "Leeroy Jenkins" video hurts a lot- failure in PvE means alot more than you just have to retry the PvE content - it means you ship is dead, and about half your gear is gone and probably hard to recover (and may be stolen by other players). It will still be "softer core"
Effect on game play in high sec: much more bling and demand for bling, possibly, years later, demand for bling drops off because everyone has bling, and they aren't losing it (though I suspect with wardecs, you'd still catch enough peoplewith bling to keep this from happening)
Effect on game atmosphere: huge, game seems less hardcore, PvE becomes more bland as that feeling about lurking predators (or just dicks, who will gank even if its not profitable) goes away, and PvE content becomes too easy with all the bling you can now put on your ship
*I was nearly such an idiot today. As the incursion fleet I wanted to fly with had a long waitlist, I took my shiny fit incursion nightmare and decided to run a lvl 4 mission - worlds collide - in hopes of getting a faction spawn... I just threw on my HQ level buffer+ resist tank, and gave it a go - no active rep, no mission specific hardeners, and my drones were set to passive for use with a drone bunny... Went in the guristas room, got jammed, and full room aggro (without even firing a shot), 2 frigs were on me, scramming... drones did nothing... changed them to aggressive, but as i got no new aggro... they still did nothing... still wasn't able to lock, still scrammed, drones still idle... shields went down, down down, and I was jammed jammed jammed... finally had sensors back on long enough to target a frig, send drones after it, then after the 2nd frig...
I had something like 108k EHP going into it... I left with 38% structure... that would have been painfully embarrassing... |